#include <stdio.h>
#include "Square.h"

namespace dms
{

Square::Square(void)
    {
    }


Square::~Square(void)
    {
    }



void Square::draw(void)
    {
    Object::draw();

    glNormal3f(0, 0, 1);
    glBegin(GL_QUADS);
     glTexCoord2i(0, 0);
     glVertex3f(-1, -1, 0);
     glTexCoord2i(1, 0);
     glVertex3f(1, -1, 0);
     glTexCoord2i(1, 1);
     glVertex3f(1, 1, 0);
     glTexCoord2i(0, 1);
     glVertex3f(-1, 1, 0);
    glEnd();
    }

}

